
Dear Adventurers, We have completed the update maintenance! To bring you a better gaming experience, we have made balance adjustments to certain equipment and skills. Come learn about these changes!
Below are the detailed update contents:
New Client: iOS 1.0.3397/ Android 1.0.3435
Update Highlights
Balance Adjustments
- Equipment Adjustments – Adjusted attributes and acquisition methods for the following equipment
- [Cultivator’s Staff]: Added Extra Magic DMG+1
- [Mana Staff]: Added MP Drain enchantment attribute. MP Drain+1 per enchantment level
- MP drained per cast maxes out at 9, and max 40 MP can be drained from the same monster; no limit on player characters
- [Gem Shield]: Added set effect, requires [Gem Shield] + [Cotton Robe], grants AC+1, Magic RES+1
- [Mana Gloves], [Mana Boots]: Adjusted from MP REGEN+1 to MP REGEN+2
- [Magic Cape]: Adjusted from Extra Magic DMG+1, Max MP+15, MP REGEN+1 to Extra Magic DMG+4, Magic RES+3, INT+3
- [Varda’s Blessing]: Adjusted from AC+2, DEX+1 to AC+3, Magic RES+5, DEX+1
- [STR Magic Helmet], [HP Magic Helmet], [DEX Magic Helmet], [Rusty Wind Helmet]: Adjusted from AC+1 to AC+2, Magic RES+1
- [Svipdag’s Hat]: Adjusted from AC+2, INT+1, Aqua Elem RES+5 to AC+3, INT+2, added SP enchantment attribute (SP=1 at or below Safe Enchant, SP+1 per enchantment level above Safe Enchant)
- [Endor’s Hat]: Adjusted from AC+2, Max MP+25, Wind Elem RES+5 to AC+3, Max MP+150, added SP enchantment attribute (SP=1 at or below Safe Enchant, SP+1 per enchantment level above Safe Enchant)
- [Skuld’s Hat]: Adjusted from AC+2, Max MP+15, MP REGEN+2, Fire Elem RES+5 to AC+3, Magic ACC+1, Magic PEN+2, added SP enchantment attribute (SP=1 at or below Safe Enchant, SP+1 per enchantment level above Safe Enchant)
- [Sauroner’s Hat]: Adjusted from AC+2, MP REGEN+5, Earth Elem RES+5 to AC+1, MP REGEN+10, added SP enchantment attribute (SP=1 at or below Safe Enchant, SP+1 per enchantment level above Safe Enchant)
- [Magic RES Chainmail]: Adjusted from Royal/Knight/Elf only to all-class wearable
- [Elf Metal Cuirass]: Adjusted from AC+6 to AC+6, Elven Magic RES+5, Elven HP REGEN+1
- [Bracers]: Adjusted from Knight/Elf only to Elf only
- [Orc Ring Armor]: Adjusted from AC+2 to AC+1
- [Wooden Armor]: Adjusted from AC+2 to AC+1
- [Iron Cuirass]: Adjusted from AC+6, PHYS DMG R+1 to AC+5, PHYS DMG R+1
- [Adventurer’s Staff], [Enchanted Cultivator’s Staff]: Adjusted from MP REGEN+3 to Extra Magic DMG+3
- [Elite Staff]: Adjusted from MP REGEN+5 to Extra Magic DMG+5
- Skill Adjustments – Adjusted effects of certain skills
- Light Bolt: MP Cost adjusted from 3MP to 0MP
- Meditation: Removed MP REGEN+5 effect, effect adjusted to MP REGEN SPD=3s
- Spiritual Protection: New Mage skill, obtained from monster drops or NPC shop purchase
- Effect: Gain AC and Magic RES bonuses based on INT conversion for the duration
- Cost: 16MP (Max MP Reduction 4MP)
- Learn Level: Level 1
- Duration: 900 seconds, can be auto-cast
- Stat Conversion Adjustment – Adjusted the HP conversion from effective CON when Mage levels up
New Content
New Quests
- [Proving Your Worth] – Oxvale Area side quest
- Quest Prerequisites: Level 45+, and completed quest [United in Victory]
- [The Baron’s Gratitude] – Oxvale Area side quest
- Quest Prerequisites: Level 45+, and completed quest [Prelude to Change]
Optimizations and Adjustments
Optimization
- Optimized item source information display, item details screen – Source – Artisan Crafting now shows crafting recipe details and corresponding NPC
- Optimized auto-hunt feature: using random teleport or random teleport scroll to town safe zone will not interrupt auto-hunt
Event Duration
- Darknight Event – End time extended from April 15 to April 22
Bug Fixes
- Fixed some text errors
Thank you for your support and companionship, Adventurers! We will continue to bring you a more exciting gaming experience. If you have any questions, please contact us through official channels.
Server Time: 14:00, March 11, 2026
Teon: Revelation Team
